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 Interesting Deck Idea: Spell Heroes

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SabreW
Light End
SabreW


Male Posts : 32
Join date : 2010-05-06
Age : 33
Location : Detroit, Michigan

Duelist Information
Duelist Level: 1
Experience:
Interesting Deck Idea: Spell Heroes Left_bar_bleue16/100Interesting Deck Idea: Spell Heroes Empty_bar_bleue  (16/100)
Win - Lose: 2-3

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PostSubject: Interesting Deck Idea: Spell Heroes   Interesting Deck Idea: Spell Heroes EmptyFri May 21, 2010 2:01 pm

I thought of an idea on how to improve on a deck that I was making, and wondered if anyone can assist me in further improving it. What I thought of was making a Spell Counter deck, but because of the many spells that would be in the deck, I thought of adding a Destiny Hero engine to it to (maaaaaybe...) help speed the deck a little bit.

Take a look at it and tell me what you think, if I need to make changes, etc.

Monsters:
Destiny Hero - Plasma
Endymion, the Master Magician
Dark Red Enchanter
Destiny Hero - Dasher
Destiny Hero - Malicious x2
Breaker the Magical Warrior
Crusader of Endymion x2
Defender, the Magical Knight
Destiny Hero - Diamond Dude
Destiny Hero - Fear Monger
Elemental Hero Stratos
Magical Exemplar x2
Skilled Dark Magician
Night's End Sorcerer x2

Spells:
Burden of the Mighty
Magical Citadel of Endymion x2
Allure of Darkness
Brain Control
Destiny Draw
Heavy Storm
Instant Fusion
Reinforcement of the Army
Spell Power Grasp x3
Terraforming
Book of Moon
My Body as a Shield
Mystical Space Typhoon
Shrink

Traps:
Pitch-Black Power Stone
Bottomless Trap Hole
Hidden Book of Spell
Mirror Force
Threatening Roar

Extra Deck:
Barox x2
Brionac, DotIB
Explosive Magician x2
Goyo Guardian
Tempest Magician x2
Arcanite Magician x2
Black Rose Dragon
Colossal Fighter
Red Dragon Archfiend
Stardust Dragon
Thought Ruler Archfiend
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Scorpion67
Admin
Scorpion67


Male Posts : 142
Join date : 2010-04-25
Age : 38
Location : Montreal, Quebec Canada

Duelist Information
Duelist Level: 1
Experience:
Interesting Deck Idea: Spell Heroes Left_bar_bleue70/100Interesting Deck Idea: Spell Heroes Empty_bar_bleue  (70/100)
Win - Lose: 3 - 0

Interesting Deck Idea: Spell Heroes Empty
PostSubject: Re: Interesting Deck Idea: Spell Heroes   Interesting Deck Idea: Spell Heroes EmptyFri May 21, 2010 4:50 pm

Well to be honest, i dont really like the D Hero Engine in it, spellcasters have their own engine and i think it works better there. the spellcasters engine also give you spell counters so it benits you in speed and goeas well with th theme of the deck
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Harper7000

Harper7000


Male Posts : 40
Join date : 2010-05-14
Age : 30
Location : Unites States

Duelist Information
Duelist Level: 1
Experience:
Interesting Deck Idea: Spell Heroes Left_bar_bleue0/100Interesting Deck Idea: Spell Heroes Empty_bar_bleue  (0/100)
Win - Lose: 0 - 0

Interesting Deck Idea: Spell Heroes Empty
PostSubject: Re: Interesting Deck Idea: Spell Heroes   Interesting Deck Idea: Spell Heroes EmptyFri May 21, 2010 4:54 pm

Ah, SabreW, I love your unique decks. Keep up the good work!
While I'm not OVERLY experienced in either deck type, there are a few changes you need to make. If you put the heroes in bc of the spells, you definately need more copies of diamond dude. Same thing with breaker, I would run no less than 3, replace skilled dm and plasma, you have no use for them in this deck. You should at least side foolish (for malicious). All in all though, I think the spell counter engine has enough speed... With the d-heroes, you kind of blocked space you could use for staples. However, it might not be a bad idea to run a copy or 2 of diamond dude, but otherwise, I'm not sure if that's a good idea
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